Roger Deakins Says Don't See 'Blade Runner 2049' In 3D

This week, most of the talk surrounding “Blade Runner 2049” has been about its disappointing box office returns, raising questions about its marketing strategy, and the impact it might’ve had on the final numbers. Lost in the discussion has been the film’s artistry. No matter where you might stand on the movie, Denis Villeneuve‘s film looks magnificent, and that’s thanks to the outstanding work by Roger Deakins. There is already Oscar chatter brewing for the cinematographer’s exceptional efforts on the picture, but if you to experience it as he intended, you’ll have to put those 3D glasses down.

“We shot the film in 2D and in a widescreen format,” Deakins wrote in the forums of his website, “…I oversaw the timing of all the versions of ‘BR2049’ including the HDR version.”

READ MORE: Jared Leto Talks His ‘Blade Runner 2049’ Secret, Hopes For Sequels & Prequels

“My preferred version is the standard 2D widescreen version. A problem I have with some viewing systems is their use of silvered screens. The image projected on a silvered screen lacks saturation as well as density as it falls off from a hot spot in the center of vision,” he added. “This may not be so apparent for someone sitting in the optimum viewing seat but it is a compromise in terms of image quality wherever you are seated, though it maybe a compromise worth accepting if you are a fan of 3D.”

In layman’s terms — “Blade Runner 2049” provides a richer, more consistent image in 2D than in 3D. Moreover, the film was visually conceived in 2D.

So, if you haven’t seen the film yet, you know where to put your money, and I’d suggest IMAX 2D — the movie looks glorious in that format. Thoughts? Let us know in the comments section, particularly if you’ve already seen it in 3D. [via Digital Spy]