Sunday, November 17, 2024

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‘Nightline’ Reveals How Watch How ILM Brought Beloved Characters For ‘Rogue One: A Star Wars Story’ To Life

**Spoilers ahead** I’m operating under the general principle here that there are probably still perhaps six people who haven’t yet seen “Rogue One: A Star Wars Story,” and so for their sake this disclaimer is here. But for everyone else, you’ll know what “beloved characters” I’m talking about in the headline.

Yep, Grand Moff Tarkin and a young Princess Leia were digitally brought to life in ‘Rogue One,’ with results that were perhaps impressive on a visual level, but arguably left much to be desired on a performance level (no matter how painstaking the process, you could still tell you were looking a computer-generated creation). But if you’re wondering how that magic came to be, “Nightline” will fill you in.

READ MORE: The Best & Worst Of ‘Rogue One: A Star Wars Story’

Last night, the news show aired a little feature on the resurrection of those characters by Industrial Light & Magic, and the film’s VFX supervisor John Knoll (who also came up with the premise for ‘Rogue One’) was certainly aware of the challenge that faced his team.

“We look at human faces all day every day so people are very attuned to anything that looks off,” Knoll said (via Comic Book).

Paul Giacoppo, the Digital Character Model Supervisor for ILM, added that it was “one of the hardest things you can do” and that “we were very, very immediately excited and immediately terrified.”

See the report below and let us know what you thought of the results in the comments section.

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